A Strategy for Building a Serious Learning Game Online

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“You can’t be serious about learning with games!” This is what we sometimes hear from sponsors and others. However, in the following situations, we attach great importance to using games to support learning:
lectures are invalid;
“practical” training is risky or dangerous;
compliance training is boring;
rote memorization is inappropriate;
requests require judgment.
games allow students to immerse themselves in learning and bring them to life. However, there are two main challenges. First, it is difficult for some organizations to take games seriously. Second, instructional designers are rarely taught to create serious online games.
Rethinking and refactoring
When you receive an objection that “we cannot let our employees play when they need to learn to do their work”, please keep the following points in mind.
history. Chess originated as a kind of psychological exercise, which trains leaders’ strategic and tactical thinking. The same is true for Go. These are still games to help develop these skills and put them in the world, not just in the brain, nor just for war.
Today, war games are serious learning for military commanders. War games are also expensive to learn, if the cost tells you something, the cost is still less than real money and blood.
The word game does not mean entertainment or hobby.
The founder of the International Game Developers Association (IGDA) Ernest Adams (Ernest Adams) provided a practical but incomplete definition that deserves to be emphasized: “Gambling is a gaming activity that is carried out in the context of pretending to be reality.) try to achieve at least one arbitrary and non-trivial goal by following the rules. ”Examples and exceptions to this definition can be cited, but for the moment, this is feasible (Game Design Basics, 3rd Edition. 2014. New Riders)
In the game, players:
Test their mental abilities and discover important gaps in specific situations
Practice applying their skills and knowledge in appropriate circumstances
Change their behavior to find better solutions Solution
Observe the behavior of other players and consider the results applicable to the situation so that they can adopt or adapt
in their own performance. Aren’t these valid examples of learning? If they are used to obtain valuable results at work, are they not reasons enough to use L&D?
Learn to Create Learning Games
Adams has identified the basic elements of games, whether they are designed to be used as part of our L&D work.
views. The game is interactive and requires active player participation to change the course of events. The player’s choice is limited by the rules.
Pretend. Create conceptual and realistic behaviors in the player’s mind. In other words, it requires thinking.
A goal. There must be at least one goal: to create an imaginary result, the highest score, to avoid the lowest score, or even unattainable. The
rule. These are the definitions and instructions that players must agree to follow when playing the game. The rules may not be written. In a good game, the rules will require players to be smart, imaginative, or skilled.
Competition or conflict is not a necessary condition. The rules will provide it. There’s more to how to build games, but again, this also applies to the purpose of this article.
The process of creating a game for learning
The process of creating a game involves at least three steps before you can create a prototype of the game, test it and make it “beautiful”. Before completing these three steps, you are not ready to make the game perfect or worry about the graphics.
Determine your goals
Find apps, templates or examples that are compatible with your goals (borrow or adjust the rules and context as needed)
A way to record scores or know when the game is completed
You need one or more goals
If the rule is set so that neither player can win, the goal may become the longest playing time or the last out.
has some applications and examples to help you. The
Capterra Buyer’s Guide contains a wealth of information on the benefits, options, and use of game development software. However, keep in mind that the software reviewed in Capterra’s game development software section puts a heavy load on handling graphics and game engines to create AAA commercial games. These comments may not be as helpful in learning the initial design thinking of the game. At the same time, it is worth looking for and reading carefully.
The cheap, medical, and commercial simulation games that can be found on the Internet may be worth buying and using, or they may be good models. Careful research will help you understand all aspects of real business life: manufacturing, marketing, purchasing, importing and retailing. You must respect copyright, you cannot steal code, you cannot copy and paste text or characters or plots, but you can get inspired and clearly understand which features are important. Ranker.com provides the latest listings, numerical rankings and reviews of economic simulation games. Rankred.com covers business simulation games. With so many medical simulation, medical practice and hospital management games, your biggest challenge will be to pick out the game that meets your goals.
Need a way to score
For simple games, you can use a spreadsheet to score. Create a spreadsheet while creating a game.
Scoring Mechanism-Read Matt Sparks’ Meta Method: Design an effective scoring mechanism for learning games. As Matt said, with a goal and a good scoring model to support your game, you can make it beautiful in the future.
learning solutions can help you work as a team
collaboration

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